/*  
	PlAr is Platform Arena: a 2D multiplayer shooting game
	Copyright (c) 2010, Antonio Ragagnin <spocchio@gmail.com>
    All rights reserved.
*/

package res.guns;

import org.jbox2d.common.Vec2;

import plar.core.Gun;

import plar.core.ElementBullet;

public class GunRage extends Gun {

	public GunRage() {
		super();
		gunName = "Rage Gun";
		gunUseAmmo = 10;

	}

	public void createBullet() {

		ElementBullet shoot = new ElementBullet();
		initializeShoot(shoot);
		shoot.hitDamage = 100;
		shoot.setSpeed(new Vec2(3 * D().x, 3 * D().y));
		//initializeShoot(shoot);
		//addAmmo(-gunUseAmmo);

	}

}
